Ready Player One Author: Ernest Cline | Language: English | ISBN:
B004J4WKUQ | Format: PDF
Ready Player One Description
In the year 2044, reality is an ugly place. The only time teenage Wade Watts really feels alive is when he's jacked into the virtual utopia known as the OASIS. Wade's devoted his life to studying the puzzles hidden within this world's digital confines—puzzles that are based on their creator's obsession with the pop culture of decades past and that promise massive power and fortune to whoever can unlock them.
But when Wade stumbles upon the first clue, he finds himself beset by players willing to kill to take this ultimate prize. The race is on, and if Wade's going to survive, he'll have to win—and confront the real world he's always been so desperate to escape.
- File Size: 1657 KB
- Print Length: 386 pages
- Page Numbers Source ISBN: 030788743X
- Publisher: Crown; 1 edition (August 16, 2011)
- Sold by: Random House LLC
- Language: English
- ASIN: B004J4WKUQ
- Text-to-Speech: Enabled
X-Ray:
- Lending: Not Enabled
- Amazon Best Sellers Rank: #1,444 Paid in Kindle Store (See Top 100 Paid in Kindle Store)
- #13
in Books > Science Fiction & Fantasy > Science Fiction > Dystopian - #13
in Books > Science Fiction & Fantasy > Science Fiction > High Tech - #20
in Kindle Store > Kindle eBooks > Science Fiction & Fantasy > Science Fiction > Dystopian
- #13
in Books > Science Fiction & Fantasy > Science Fiction > Dystopian - #13
in Books > Science Fiction & Fantasy > Science Fiction > High Tech - #20
in Kindle Store > Kindle eBooks > Science Fiction & Fantasy > Science Fiction > Dystopian
Brief summary and review, no spoilers.
The year is 2044 and the world is an unpleasant and grim place. Famine and poverty are rampant, and to escape the bleakness of real life most people choose to instead enter the world of OASIS.
Let me explain OASIS - this is a virtual world that is very elaborate and realistic,and it contains multiple planets and landscapes. It was created in main part by a man named James Halliday, the ultimate lonely computer geek, who was obsessed with the 1980's. Halliday died some time before the start of this story but had stated in his will that his vast fortune would go to the person who could find three magical keys hidden in OASIS, pass the portals associated with them, and then find the ultimate prize - the hidden egg. Over the years many people have searched for these magic keys and gates but none have prevailed. Those who search call themselves gunters. Also at play is a villainess corporation called IOI led by a man named Sorrento - who's agents searching for the egg are called Sixers.
The main protagonist of this story is an 18 year old named Wade Watts. Wade lives in abject poverty with his uncaring and cruel aunt. Because Wade's life is so grim, like so many others he spends almost all of his time in OASIS. It's where he goes to school and it's in OASIS where he meets his friends - avatars named Aech and Art3mis. Because everyone he meets via OASIS is an avatar, it's hard for anyone to distinguish friend from foe.
Because of his real world lack of money and help, Wade has few powers and weapons for his avatar (which he named Parzival, a takeoff of Percival the Knight which was already taken.
Ready Player One is a geektastic novel that invokes a nostalgic feeling for 80s geek culture. The 80s was, in many ways, the birthplace of the modern geek culture. Between video games, amazing geek-centric movies, the popularity and damning of role playing games like Dungeons and Dragons and the rise of progressive bands like Rush, much of what constitutes geek culture in the 2000s can trace its roots back to the 1980s. Author Ernest Cline obviously has a fondness for the time period and knows his stuff as he fills Ready Player One to the brim with pop cultural nods and firmly ties the 80s the entire plot of the novel.
It's 2044 and the world is in shambles. Poverty, war and other standard dystopian plot devices rule the day. Most of the population spends the majority of their time in a virtual world (think World of Warcraft on crack) called OASIS. OASIS started as a video game that grew in popularity to encompass multiple worlds and planets and systems that encompass virtually any geekdom you can think of (e.g. Star Wars, Star Trek, Blade Runner, steampunk, etc.). Pretty much anything and everything is done in OASIS now. Even schooling. Ernest Cline spends a good chunk of the early novel setting up OASIS and creates a fairly believable depiction of what life would be like if we increasingly spent time in the virtual world as opposed to the real one. Wade Watts is a typical teenager in 2044. He's poor and goes to school in OASIS, where he is stuck on his schools planet because everything in OASIS involves real world transactions. In an interesting nod to the current financial situations engulfing our current world, OASIS currency is valued higher than "real" money and for those who don't have money, you're as stuck in OASIS as you would be in the real world.
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