Locke & Key, Vol. 2: Head Games Author: Visit Amazon's Joe Hill Page | Language: English | ISBN:
1600104835 | Format: EPUB
Locke & Key, Vol. 2: Head Games Description
- Hardcover: 160 pages
- Publisher: IDW Publishing; First Edition edition (September 29, 2009)
- Language: English
- ISBN-10: 1600104835
- ISBN-13: 978-1600104831
- Product Dimensions: 10.5 x 6.8 x 0.6 inches
- Shipping Weight: 1.6 pounds (View shipping rates and policies)
This is the second full length graphic novel in the Locke and Key series. The fourth installation, Locke & Key Volume 4: Keys to the Kingdom HC, is due out this June. This was an excellent continuation of the series. The drawings are fantastic and the plot is complex, creepy and engaging.
In this book the Locke kids are just trying to make it through school. They've become involved with the "new kid" Luke, who looks mysteriously familiar to some of the older members of the community. Meanwhile Bode finds a new Key, this one literally opens his head up. Now the kids all want to play games with shoving info into their heads and taking out all the bad stuff (like fear and sadness).
This book is super creepy. It wasn't as creepy as the first one (no serial killer this time) but there is still a high creepy factor here. Just the fact that Bode walks around with his head open is pretty darn strange. Again this book is not for the faint of heart; I think it covers almost every offensive/distasteful topic out there and is very violent...so definitely for adults.
The complex plot is getting more and more intriguing and intricate. I am just super curious to see what else they find in that old house and to see what happens with Luke and the Locke kids. The story is incredibly engaging and I read the whole thing in one sitting because it was very hard to put down.
The illustration throughout is phenomenal; beautiful full color illustrations, very detailed, and very beautiful...in a creepy way. It just fits the story perfectly.
Let's just say, we get to see into more than just Joe Hill's and Gabriel Rodriguez's heads. I don't want to give away any spoilers.. but 'Head Games' is a turning point for the 'Locke & Key' series and an airing-out of old mysteries & back story.. The Head Key is an inspired invention that allows the reader a fascinating and profound bout of vicarious living.. that also adds layers to the series and opens up new possibilities. 'Head Games' surpasses the previous volume of 'Locke and Key, exchanging a heart-wrenching climactic conclusion for mind-bending twists, and plot illumination.
'Locke & Key' explores the fear and wonder that accompanies the loss of innocence, and is layered with the subtle existentialism of the fantasy/horror genre. 'Locke & Key' is a character-driven series that gives us protagonists we can truly understand and empathize with. The series redefines the meaning of 'mischievous villain' and 'evil incarnate' for the comic industry, effectively portraying the diabolism and even perversion of manipulation, deceit and the violation of trust. Joe Hill's writing and creativity is of a caliber truly rare in fiction today, and Chilean artist, Gabriel Rodriguez's pencils are stunning, uncannily proficient at creating living & breathing characters and keeping a palpable tension that captivates you.
'Locke & Key' is a wonderful, magical & melancholic story.. and it wears the comic medium like a glove. It has the sprawl of a novel, but not the focus. Like Gaiman's 'Sandman, it is a somewhat epic tale of dark fantasy told in a series of episodes.. essentially a string of short stories connected by the same characters and larger, overarching concerns.
I recommend you start out with the first volume of the series..
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